Collider

Collider#

Collider is a standalone app to mix and mash prompts on a 2D surface and let your ideas collide to create new genres and sonic mixtures. It reuses the standalone app’s inference engine and audio output. See macOS apps for the shared prerequisites and build pattern.

Its distinguishing feature is the Prompt Surface: a 2D canvas where you place several text prompts as points and move a query location around them. The model blends all the prompts at once, weighting each by how close the query is to it — so dragging toward one prompt morphs the output toward that style, and sitting between several mixes them. A generation-params panel (temperature, top-k, CFG weight for MusicCoCa, unmask width, buffer size) rounds out the app.

Build & deploy#

source .venv/bin/activate
cmake . -B build
cmake --build build --target deploy_mrt2_collider -j10

After a successful build, the app is deployed to ~/Applications/Collider.app:

open ~/Applications/MRT2\ -\ Collider.app

Use Collider#

  1. Launch Collider.app.

  2. Click “Load Model…” and select the exported model folder or .mlxfn file.

  3. Place text prompts on the Prompt Surface and drag the query location to blend between them. Audio plays through the system default output.

  4. Open Settings (Cmd+,) to tune generation parameters and select the audio output device.